Rainbow Six Siege’s Operation Skull Rain expansion is coming to PS4, Xbox One, and PC on August 2. As with previous Rainbow Six Siege expansions, Operation Skull Rain includes two new Operators: Caveira and Capitão, both from Brazil’s Batalhão de Operações Policiais Especiais (BOPE). The new Operators will be instantly available to Season Pass holders, who will have exclusive access to them for the first seven days.
Caveira is the defensive Operator of the two. As such, she possesses the “Silent Step” skill that enables her to sneak up on enemies to immobilize and then interrogate them to reveal their teammates’ location. Her arsenal includes an M12 and SPAS-15 for primary weapons, a PRB92 as a secondary, and Nitro Cell C4 and Barbed Wire for gadgets.
As the attacker, Capitão carries a tactical crossbow that can fire asphyxiating bolts that burn oxygen within a certain radius, as well as micro smoke grenades that can mask positions and team movements. Capitão also has an M-249 and PARA-308 for primary weapon options, a PRB92 for secondary, and frag and stun grenades rounding out his available arsenal.
Operation Skull Rain will also have a new map for teams to do battle. Set in a Brazilian favela, this new map supports exterior shell destruction, making it Rainbow Six Siege’s most destructible map to date. The new map will be free for all players.
Finally, the development team will also add several tweaks and improvements to the overall Rainbow Six Siege experience. Perhaps the biggest of these is the addition of a Tactical Realism custom game mode. By popular request, the Tactical Realism mode prevents players from marking enemies, allowing only the timer, compass, gadget, and weapon panels to be visible in the HUD. Additionally, there are no kill confirmations, and more realistic magazine management will be put into play. The idea is to push players to rely even more on their teammates and communication for information on enemy locations and kill counts.
A new angled grip attachment and a new surrender system will also be introduced in the update. The angled grip makes the transition between hip fire and ADS much faster, creating a faster-paced style of combat. Meanwhile, the new surrender system makes it possible for your team to surrender during a ranked match with a majority vote, but matches can only be surrendered before the third round.
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